Power up was a 2-week gaming exhibition event that was on over the summer at MOSI (Museum of Science and Industry) in Manchester.

I thought it was OK. I liked the time line that started at the Binatone, a console released in 1976. I was surprised how many consoles there were. I stared gaming in the last third of the timeline or so (This included the Sega Dreamcast, Nintendo 64, and Sony PlayStation era).

There was a lot that I've never seen before. Various Keyboard systems like the Commodore 64, Acorn, and the ZX Spectrum. Later on, the consoles were more familiar to me, consoles I remember such as NES (the pads were way too uncomfortable to use) with seeing the birth of Mario. The Sega console's pad was more comfortable to use and gave us Sonic The Hedgehog.

Around the Dreamcast is when CDs were introduced from the cartridge era, and no more blowing on the cartridge to get it working. It also when Sega started to decline as a console manufacturer, ending in 2001. It then moved to the big three manufacturers we know today; Nintendo, Microsoft and Sony.

Nintendo seem to be centred to mostly around family and children with their icons Mario, Pokémon, Zelda, and Fire Emblem.

With Xbox and PlayStation the audiences were more teen and adult based, and have their own icons; Microsoft with Halo, Gears of War and Fable; and PlayStation with Crash Bandicoot, Spyro, God of War and Uncharted.

The timeline ended the Sony's PS3, Microsoft's Xbox360 and Nintendo's Wii. It is nice to see how games consoles have evolved since 1976. There was also VR to try for people aged 13+ and 16 player Halo3 PVP in the middle, along with various games from a wide range of consoles mostly Mario, Sonic, Minecraft, Fortnite, Lego and Pac-Man.

I found that for people in the mid 30s and up the older consoles were more of a nostalgia thing, whereas young people liked the new stuff with Fortnite, Mario and Sonic being the most popular.

Kids didn't know how Minecraft worked on PC to be honest. Not being able to play Minecraft full screen didn’t help. The mouse wouldn't track so it looks like kids like to play it on console. The N64 stuff didn’t look right on an LCD TV. It was too stretched and I found the Switch a bit weird the tine pad was too small for me when it was split. Playing 16 player Halo was carnage, and weird to see in one room.

It was set to be child friendly for the most part. I was there during the day with mostly families which was a little awkward. Near the end of the event there was adult only gaming in the evening.

Overall, I think the event was fun the it gave a chance to try thing you wouldn't necessarily play and enjoy things from when I was younger and I had a feeling of nostalgia feeling I learnt stuff but I would of liked there to have been more adult only sessions.

More information can be found on the below site.


Feature - Power-Up - Contributor: Hellsnights